Write simple functions that describe how the game state changes
when a particular move is made. This is automatically converted
into a playable game complete with online multiplayer
features, all without requiring you to write a single line of
networking or storage code.
Game state is managed seamlessly across clients, server and storage.
Game state is kept in sync in realtime and across platforms.
Automatically generated bots that can play your game.
with different game rules and turn orders per phase.
Player matchmaking and game creation.
Interface to simulate moves even before you render the game.
Plugin system that allows creating new abstractions.
Use the vanilla JS client or the bindings for React.
Game logs with the ability to time travel (viewing the board at an earlier state).